﻿using System;
using System.Collections.Generic;

[Serializable]
internal class EditorTimelineData
{
    private static Dictionary<object, EditorTimelineData> data;
    public bool expandable;
    public bool expanded;
    public bool hasAnimatedChildren;

    public static Dictionary<object, EditorTimelineData> Data
    {
        get
        {
            if (data == null)
            {
                data = new Dictionary<object, EditorTimelineData>();
            }
            return data;
        }
    }
}

